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SpecialEffect: Helping people to enjoy video games Frankie Palmer 1 , Mick Donegan 1 1SpecialEffect pp.985-990
Published Date 2020/8/15
DOI https://doi.org/10.11477/mf.5001202220
  • Abstract
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  Leisure has been deemed a key occupation for maintaining health and wellbeing since the beginning of the occupational therapy(OT)profession1). Disabled people view leisure as essential for their quality of life but have much fewer leisure opportunities than non-disabled people2).

  In the modern age, access to technology for games and leisure is becoming more and more popular, however due to physical barriers, many disabled people find accessing these devices impossible3). Accessing games and other leisure activities through technology is important for social engagement, entertainment, and gaining a sense of freedom that the individual may not get in their day to day life4).


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電子版ISSN 印刷版ISSN 0915-1354 三輪書店

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